R1200GS

A personal piece of a BMW R1200GS, rendered in Unreal Engine 4. Went a little out of my comfort zone on this one making an environment with heavy foliage. All content was created by myself, tileable textures were made using Substance Designer, rocks were authored from photogrammetry and pretty much everything else was made from high to low poly in max then textured in Substance Painter / Designer.

Thanks to everyone who gave me crit and advice along the way :)